
Mobile Premier League
Software Engineer - Founding Member
• Founding Engineer at MPL (Monkey Play): Took the product from the ground up to a successful launch on the Google Play Store, while scaling the team from 2 to 25+ members.
• Tournament Engine: Designed and led the development of distributed, fault-tolerant systems to power large-scale gaming tournaments.
• LLM-Optimised Pipelines: Leveraged Gemini LLM to track and build high-throughput image data extraction pipelines with low latency and reliable performance at scale.
• Broader Engineering Impact: Built and scaled multiple backend services including the Tournament Engine, Image Uploader & Processor (LLM-driven tracking), Login & Profile services, Transactions, and internal/ops dashboards — enhancing product usability, reliability, and operations.
Java - MicorservicesGenAI - LLMsRedisgRPCKafkaMQTTPostgreSQLScyllaDB
AUGUST 2023 - PRESENT